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Anastasiy releases MagicPicker 10
Photoshop color picker plugin popular with concept artists gets Color Areas system, and support for Apple Silicon and Oklab color space.
See Framestore’s detailed VFX breakdown for Dead City Season 3
See Houdini timelapses of the ruined CG Statue of Liberty and Empire State Building from The Walking Dead spin-off series.
Free 100+ PBR Materials (Scans)
100+ high-quality PBR material scans availableunder a royalty-free license. Balint Barlai writes: There is no sign-up or account required. You can browse, select, and download the materials directly from our library. Everything is released under a Standard Royalty-Free license. You are fully cleared to use these materials in commercial projects, freelance work, renders, and games […]
Matelume: realistic fabric materials from flat images, into Blender in one click
Matelume is a Windows app that turns flat images (scans, catalogue swatches and digital designs) into seamless, true-scale PBR materials: fabric, wall art and marble. On the left of the picture above is the only image we started from: five plain colours. On the right is a Cycles render of the fabric Matelume made from […]
Adobe releases Photoshop 27.11
See the new features in the image-editing software, including a new AI-powered Enhance Edge option for creating cleaner cutouts of hair.
Blender Survey 2026
Blender Foundation announces its annual user survey.
See Rodeo FX’s VFX breakdowns for House of the Dragon Season 3
See two excellent VFX breakdowns, one showcasing the full range of Rodeo FX's work; the other focusing on the dragon Silverwing.
How To Make A Death Star Trench With Geo Nodes
Chris Bailey teaches us how to use a brand new feature in geometry nodes to create a Death Star trench. This method is really exciting and fantastic for creating greebled services quickly and easily. In the members version he will take things further by adding laser towers to our geometry nodes set up. https://youtu.be/fUP80bpMS_U
Improve your Creature Animation for Film & VFX
Discover the practical reality of creating professional animation for VFX with The Gnomon Workshop's Maya tutorial for junior artists.
This trick in Blender saves soo much time Animating! #blender #tutorial #animation
Quadify: clean quad retopology for AI, scan and CAD meshes in Blender
Meshes from AI generators, 3D scans, CAD imports and heavy booleans all share the same problem: triangles everywhere, no edge flow, and topology that falls apart the moment you deform, UV or sculpt it. I built Quadify, a family of Blender add-ons that turns those meshes into clean, animation-ready quad topology, without hours of manual […]
Make This Realistic Lake Landscape in Blender
Do you have trouble creating nature scenes in Blender? In this video, Yeho Studios shows how you can create this realistic lake landscape in Blender from absolute scratch. Whether you are a beginner in Blender or a seasoned 3D artist, this video has something for everyone.
Alexey Vanzhula releases Modeler 26.3 for Houdini
Latest update to the popular toolkit for hard surface and organic modeling reworks subdivision workflow to match Houdini 22.
FREE Portable Markdown Application Editor for Mac and PC
Surface Array Tool — #3DCoat #3DModeling #ProceduralModeling #GameDev #3DArt #LowPoly #3DAssets
Building Complex Modular Structures with the Joint Tool in 3DCoat #JointTool #3DModeling #GameDev
Can you Create a 3D Animated Hollywood Scene in just 1 Day?
CONCEPT MAGIC in Blender: Understanding Style Injectors.
Switch Between Multiple Shaders with One Material
Ever wondered how to switch between multiple shaders in Blender without changing the assigned material? In this quick Blender tutorial, Kenan Proffitt shows you how to combine multiple shader node groups into a single material and use the Menu Switch node to switch between different them directly in the Material Properties window.
New 3D software you may have missed: 4 October 2026
Discover what's new in CG tools like new motion graphics app Caddis, and the new VFX features in generative video AI model LTX.