Aggregator
Grease Pencil in Blender 5.3: No More Mode-Switching & Finally Canvas Flip/Roll!
One of the biggest friction points for 2D artists in Blender has been jumping between Draw Mode and Edit Mode just to tweak a line, along with the lack of intuitive canvas controls. Mumu Mundo writes: Blender 5.3 tackles this head-on: Canvas Flip & View Roll: Viewers are calling this a game-changer—allowing traditional digital illustrators […]
PocketCam: Virtual Camera for Blender
PocketCam is a Blender add-on that turns your phone into a real-time virtual camera. Pick up your phone and you’re holding the camera inside your Blender scene. PocketCam uses a custom-built 6 DoF tracker: your phone’s gyro captures every turn and tilt, while its camera follows you as you walk through the room. Crouch for […]
Watch VFX breakdowns for Lanterns in one place
See breakdowns for the DC Universe superhero series, from CoSA VFX's invisible effects to Accenture Song's CG constructs.
Open-source material authoring software Material Maker 1.8 is out
Check out the new features in the free alternative to Substance 3D Designer, including the option to export trim sheets for games.
Model The Master Sword From Zelda
Chris Bailey teaches us step by step how to model the master sword from the legend of Zelda. We’ll start with the default cube and a reference image and use the basic modelling tools in blender to create the final sword. Channel and Patreon members will then get to go on to learn how to […]
Rebuilding 3DS Max… in Blender!
Jake Denham used AI to build 3DS Max on top of Blender – and it’s faster than the original! Jake writes: This is a personal project. It’s not a product, it’s not for sale and you can’t download it. I’ve used 3ds Max for 18 years. Everyone keeps telling me to switch to Blender. So […]
See Image Engine’s breakdown for The Mandalorian and Grogu
Watch a VFX breakdown of the CG creatures from the Star Wars movie, including Gatori the fisherman and the giant frog that spits out Grogu.
New CG software you may have missed: 25 October 2026
Our latest round-up of new CG tools ranges from texturing apps to a neat new Blender animation add-on - and a real-time AI renderer.
See Lungundtrug’s beautiful VFX breakdown for Der Medicus II
This beautifully presented making-of for the CG environments from the historical drama is worth watching even if you don't know the movie.
Adobe releases Substance 3D Painter 12.2
Check out the new features in the 3D texturing software, including a brush-based workflow for fixing issues when baking maps.
Live Booleans in 3DCoat#3DCoat #LiveBooleans #3DModeling #HardSurfaceModeling #3DSculpting
Creating a Mech Girl Character – Part 3 | Polypaint your Sculpts
Adding colours in the early stages of a sculpt helps you visualize it better. In this video, Daniel Orji shows his workflow for using polypaint.
3DCoat Sculpt Sessions Pt 49
Node-Based Texturing in 3DCoat#3DCoat #NodeBasedTexturing #ProceduralTexturing #3DTexturing
3DCoat Sculpt Sessions Pt 48
Best of Blender Artists: 2026-43
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Real-Time Node-Based Sculpting, Texturing & Displacement in 3DCoat#3DCoat #NodeBasedTexturing
Turn Video into a 3D Model in 3DCoat with RealityCapture!#3DCoat #RealityScan #Photogrammetry
Take the Blender Survey 2026
The Blender Foundation announces its annual user survey. This survey aims to better understand: The user community demographics: age group, geography and professional background Common use cases and workflows Users’ top priorities for further improvements How people connect with the Blender project and get involved as contributors How the community spends money (Blender Development Fund […]
Fix Merged Geometry after Voxel remeshing
Jan van den Hemel explains how to fix Merged Geometry after Voxel remeshing.