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Blender Developers Meeting Notes: 7 September 2026
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-08-31 Viewport & EEVEE module meeting 2026-08-31 Grease Pencil Module Meeting Notes 2026-08-31 Modeling Module Meeting 2026-09-01 Asset Libraries: Multi-File Support Meeting 2026-09-01 Render & Cycles Meeting 2026-09-01 Sequencer Meeting 2026-09-02 User Interface Module Meeting 2026-09-03 Triaging Module Meeting 2026-09-03 Platforms & Builds […]
Daniel Grove, “My Whole Blender Story”
Daniel shares his whole blender story, why he loves it, and how he uses it. Daniel Grove writes: I was honored to speak at the 2026 Blender Conference in Austin, Texas but due to time limitations and technical difficulties I wasn’t able to share everything I had planned. So here it all is!
Blackmagic Design releases Fusion Studio 21.1
Free update to the 3D compositing app adds new Krokodove motion graphics tools, and updates to deep compositing and lens correction.
Create Seamless PBR Textures With This Open Source Tool
An open-source tool that makes photogrammetry textures tile seamlessly by using displacement-aware blending, created by Dorian Zgraggen.
Blackmagic Design releases DaVinci Resolve 21.1
Discover key features for VFX artists and colorists in this sizeable update to the free grading and editing app and its $295 Studio edition.
See how Folks created the CG crowds for Chad Powers Season 1
Discover how the visual effects studio created CG stadiums packed with over 90,000 fans for the college football comedy drama.
How to Pile Anything Using Geo Nodes!
In this tutorial, learn this simple trick to generate a pile of objects in blender! This tutorial covers a simple geometry nodes setup that will allow you to stack any collection of objects and make a procedural pile generator tool.
New CG software you may have missed: 7 September 2026
Discover what's new in CG tools including LiquiGen, Unity, and free apps RealityScan Mobile, 3DGS Render for Blender, and Sisir.
Booleans to Subdivision Topology with Quad Remesher
In this video, Blender Secrets explores how to reliably and easily turn boolean meshes into subdivision ready quad topology, using Exoside’s Quad Remesher.
Sticking Hand Drawn Ink Lines to 3D Animation with Blender Grease Pencil and Geometry Nodes
For Spider Verse, Sony developed proprietary tools to allow artists to create hand drawn line work that follows the animated characters. In this video,Derel Flood shares how you can do the same as an independent animator using Grease Pencil and Geometry Nodes. To demo this I’m using this little shot, animated by the amazing Tiffany […]