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How to make ASCII ART in Blender!

1 month ago
Baeac shares a very straightforward method for rendering your Blender scenes as ASCII art. By calculating the brightness of squares and matching them with a predefined set of bitmaps, you get the nice eighties look. Enjoy!

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Bart

BlenderKit Summer Sale [$]

1 month ago
Summer is the time to have fun—to go big or go home. Make the best of it with a 40% discount on BlenderKit Full Plan and Blender add-ons. Hurry up; our summer sale will end in one week, on July 31. Get Full Plan 40% OFF BlenderKit is an extensive 3D asset library seamlessly integrated [...]

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Vilem Duha

Planet ESIX - "Ship MR-07" | CGI Breakdown 2025

1 month ago
"MR-07" is a cinematic visualization of a futuristic world, entirely created in Blender, with Cycles as the main rendering engine. The core of the scene is a highly detailed sci-fi ship, fully modeled from scratch inside Blender using traditional polygonal modeling techniques. While the main structure of the ship was manually crafted, the scene also [...]

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Dmitry Proskurin CGI

JangaFX releases LiquiGen 1.0

1 month ago
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Jim Thacker

JangaFX releases IlluGen 1.0

1 month ago
Interesting new tool for creating VFX for games generates both 2D and 3D assets for FX like magic and energy from a single node graph.
Jim Thacker

Compositing and Color Grading (for Beginners)

1 month ago
Spencer Magnusson shares some beginning tips to make the most of your render with some color grading and simple effects in the compositor. Contents: 00:00 How this works + caveat 01:08 setting the scene 03:42 the compositor workspace 04:56 raw colorspace power 08:01 setting exposure 08:17 using Color Balance and Viewer nodes 10:08 fog 12:24 [...]

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Spencer Magnusson

JangaFX releases GeoGen 0.5

1 month ago
Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.
Jim Thacker

Hair Physics for the new Bhair System

1 month ago
dvicemuse writes: Hair physics in the new blender hair system is no longer available (because it's still in development). This video shows how to use the new system easily as a workaround. It implements both the old particle system and the new geometry node system, and teaches you how to switch between two different resolvers. [...]

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dvicemuse

Autodesk releases Arnold 7.4.3

1 month ago
Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
Jim Thacker