BlenderNation
Free Blender Fundamentals Workshop by Wacom: The Painterly Path to 3D
Wacom offers a a free 4-week workshop to rediscover the joy of messy, expressive creation in a 3D world. Isaac Gicheha writes: For many 2D artists, the leap into 3D can feel like stepping into a labyrinth of technical hurdles and rigid geometry. But what if 3D wasn’t about perfection? What if it was about […]
[non-Blender] How go Gaussian Splats Work?
Corridor Crew posted a great overview of Gaussian Splats – the (relatively) new 3D scanning technology that results in very realistic scenes that include features like reflections and translucency.
Blender Developers Meeting Notes: 13 April 2026
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2026-04-08 User Interface Meeting 2026-04-09 Compositor Module Meeting 2026-04-10 Project Updates meeting 2026-04-13 Viewport & EEVEE module meeting New Features and Changes This is a selection of changes that happened over the last week. For a full overview including fixes, code only changes […]
Help Test Blender 5.1.1 Release Candidate
Blender 5.1.1 Release Candidate is now available for download, addressing around 70 issues found in the initial release. If you experienced issues in Blender 5.1.0, please give it a try.
Blender Python Cheatsheet: A Handy Reference for the Blender API
It’s surprising how knowing a little bit of Python and the Blender API can enable you to do a lot of things. Want to batch process your assets from your library? Want to write a script that automates a part of your workflow? Want to manipulate the node graph using code? Download this free cheat […]
HardCuts vs Blender: A Fresh Take on Deforms and Boolean Workflows
A new comparison video by JayAnAm explores how traditional Blender workflows stack up against the emerging hard-surface tool HardCuts, with a focus on deformations and boolean operations. While Blender remains one of the most powerful and flexible tools in 3D today—offering a vast ecosystem, deep modeling capabilities, and years of production-proven workflows—the video highlights how […]
SnapSplit Add-on Automates Splitting and Connector Building for 3D Printing
SnapSplit is a free Blender add-on by Christoph Medicus to automate cut and connection building workflows for 3D models that are larger than your printing bed. It generates precise, glue-free snap-fit connectors with material-aware tolerance presets for PLA, PETG, ABS, TPU and SLA. Christoph writes: I want to show you SnapSplit. An add-on to automate […]
Ren + Stimpy Gross Up and Process Breakdown
I still remember watching Ren + Stimpy when I grew up in the nineties. Their trippy and gross humor were a cornerstone of my development, and my parents hated it, so that was a win! Reggie Perry, Jr. took some of his old models and grossed them up, check out his process. Reggy explains his […]
Best of Blender Artists: 2026-15
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Blender Jobs for April 10, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 150 euros to modify/improve one add-on 3D Environment Modeling Artist SR Environment Artist Lead Animator (Stylized Games | Unity3D) / Remote Senior Technical Animator (Rigging & Unity3D Character Systems) Technical Artist / Character Rigger for Modular Browser MMORPG (Blender + […]
Speed up rendering with Fox Renderfarm
If you’ve ever worked on a complex Blender scene, you probably know the feeling: everything looks great in the viewport, but once you start rendering, things slow down dramatically. High-resolution textures, detailed lighting, and physics simulations can quickly push your machine to its limits. Even with a decent setup, rendering a full animation locally can […]
Free Course: Shading Masterclass – Understanding Metals
Working effectively with different types of materials requires insight into why they work a certain way. In this free course, Richard Yot explains the theory of material properties and helps you effectively apply them in your projects. Take the guesswork out of shading metal Metals have unique properties that set them apart from other materials, […]
Discover Ucupaint, a Free Texture Painting add-on for Blender
Ucupaint is a Blender addon to manage texture layers for the Eevee and Cycles renderers. Already in development for years, Ucupaint provides a lot of easy-to-use features while also being able to fit into your usual shader nodes workflow. Follow Ryan King along as he explains this add-on step by step.
Blender Developers Meeting Notes: 6 April 2026
Notes for weekly communication of ongoing projects and modules. Announcements Google Summer of Code Blender received 90 applications. 41 of them meet the formal requirements (at least one pull request submitted). Proposals will be checked and evaluated now. The picked projects will be announced on April 31st. Modules & Projects Discussion: Style guide for constant […]
BCON Austin: Speakers and Schedule
The US version of BCON is happening next week (April 13-14) and the line-up is now complete. BCON Austin has an impressive lineup of speakers and covers a wide variety of topics. What stood out to me was several talks on the use of AI (and it’s impact) on the artists community, and the talks […]
Hippo Fluid Scene Simulation with HydroFX
I’m partial to a bit of fluid simulation :) Check out this video by Jeremy White! For this project, I created a detailed hippo fluid scene using HydroFX, pushing the simulation to around 100 million particles. What makes this especially impressive is that the foam, bubbles, and spray were all simulated together within the same […]
Trailer: DISCOQUEEN!
Maya is a huge fan of magical girls. One day, she finds a mysterious golden bracelet and realizes that magic is real… and very disco! Rabah Cheurfa is working on their 7:30 minute solo project, DISCOQUEEN, a cute cell/gradient shaded Manga movie!
Exode (short film made with Blender)
Wixie Man used Blender to create the VFX for their short film Exode. I’ve always been addicted to science-fiction, most of my short films are sci-fi. When I started writing the script for Exode in 2022, I had in mind a specific location, the Hangar Cassin in Nantes (France), a huge place filled with stuff […]
Create an USB Stick in Blender in 25 Minutes
Chris Bailey shares a full-pipeline project that’s excellent for beginners. CBaileyFilm writes: In this fun and exciting blender tutorial you’ll learn how to model, texture, light and render a cool sci-fi USB asset.
Free Add-on: Link Data and Keep Transforms
This add-on by AlaaCG scratches a small but relevant itch. To create instances in Blender, the default method is to Link Object Data. The problem is that this replaces the selected objects’ transforms with those of the active object, which is especially painful when you’ve already applied your transforms and can’t go back. So I […]
Daily Blender Art, Tutorials, Development and Community News