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Blender Developers Meeting Notes: 22 June 2026
Notes for weekly communication of ongoing projects and modules. Welcomes Le Gia Bao receives a development fund grant to help the EEVEE & Viewport team. Modules & Projects 2026-06-16 Nodes & Physics Module Meeting 2026-06-16 Animation & Rigging module meeting 2026-06-17 Pipeline & I/O Module Meeting 2026-06-17 User Interface Meeting 2026-06-19 Project Updates meeting 2026-06-19 […]
Blender Jobs for June 26, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: For Hire: 3D Environment Artist 3D jersey mock up for specific pattern – paid work Looking to hire Blender Enthusiasts Blender Technical Artist – Camera Projection Mapping to Custom 5-Sided Immersive Room Template Character Animator Developing a Christmas Tree App […]
Boris FX releases Optics 2026.5 with AI-powered facial masking
Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.
Adobe to acquire Topaz Labs
Adobe to buy pioneering developer of AI image enhancement and upscaling tools. Read our FAQs on what the deal means for CG artists.
Best of Blender Artists: 2026-26
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Online Course: Cosmograms & Personal Worldbuilding with 3D Modeling
Join Gray Area for a 10-week online class on Personal Worldbuilding with 3D Modeling in Blender this summer. Register here Every Saturday, July 11 – September 12, 2026 10 AM – 1 PM PT | 1 PM – 4 PM ET $1500 for Live Online Access $750 for Audit Access (weekly recording access, released after […]
KeyShot releases KeyShot 2026.2
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
University of British Columbia – Push Forward | Global Mechanic & AIM Creative Studios.
Epic Games releases RealityScan 2.2 with AMD GPU support
Pro photogrammetry tool can now use both AMD consumer and workstation GPUs to speed up processing. Free to indie artists.
Hard Surface Sculpting Course Free Lesson
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.
New motion graphics tool Caddis puts a node graph in every layer
Updated: check out motion designer Mike Gaynor's neat After Effects alternative, currently free in beta - and now available for Windows.
Adobe releases Substance 3D Painter 12.1
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Reallusion releases free animation tool iClone Personal
New free edition of the real-time animation software can be used indefinitely, including on commercial projects - but there are limitations.
Goodbye BlenderKit, hello Blendkit!
For several years, the Blender Foundation has been asking to not use the name ‘Blender’ in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a […]
Discover 5 key features for CG artists in Godot 4.7
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
EA’s Battlefield Studios backs the Godot Development Fund
Battlefield 6 developer becomes the latest - and highest-profile Corporate Platinum sponsor - of the open-source game engine.
Vibe Coding: Comparing Lovable and Mocha
Easiest Modeling Technique?
In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques.
IMAX Countdown to The Mandalorian and Grogu | Create Advertising.
The Art of Saying Yes: Paul Rudd on Instinct, Longevity, and Making Work That Should Exist
At the 2026 Tribeca Festival, Paul Rudd sat down with Seth Meyers for a conversation about instinct, taste, and the courage to stay curious across 30-plus years on screen. What Rudd's choices, from Marvel to Mac and Me, teach anyone who makes work between commerce and expression.