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Blender Developers Meeting Notes: 22 June 2026

22 hours 57 minutes ago
Notes for weekly communication of ongoing projects and modules. Welcomes Le Gia Bao receives a development fund grant to help the EEVEE & Viewport team. Modules & Projects 2026-06-16 Nodes & Physics Module Meeting 2026-06-16 Animation & Rigging module meeting 2026-06-17 Pipeline & I/O Module Meeting 2026-06-17 User Interface Meeting 2026-06-19 Project Updates meeting 2026-06-19 […]

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n8n

Blender Jobs for June 26, 2026

1 day 3 hours ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: For Hire: 3D Environment Artist 3D jersey mock up for specific pattern – paid work Looking to hire Blender Enthusiasts Blender Technical Artist – Camera Projection Mapping to Custom 5-Sided Immersive Room Template Character Animator Developing a Christmas Tree App […]

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Bart

Adobe to acquire Topaz Labs

1 day 7 hours ago
Adobe to buy pioneering developer of AI image enhancement and upscaling tools. Read our FAQs on what the deal means for CG artists.
Jim Thacker

Hard Surface Sculpting Course Free Lesson

2 days 7 hours ago
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.

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Community Reporter

Goodbye BlenderKit, hello Blendkit!

3 days 8 hours ago
For several years, the Blender Foundation has been asking to not use the name ‘Blender’ in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a […]

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Community Reporter

Easiest Modeling Technique?

3 days 22 hours ago
In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques.  

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Community Reporter