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Maxon releases Redshift 2026.8
Check out the new features in the renderer, including a procedural Scratches shader and a high-altitude layer in the Clouds object.
Best of Blender Artists: 2026-30
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Lux Aeterna turned time into a procedural system in The Dinosaurs
Discover how a shared Houdini timeline driving environmental FX powered the multi-million-year timelapses in the Netflix series.
Pilgway releases 3DCoat 2026 and 3DCoatTextura 2026
Check out the changes to the sculpting, retopology and painting tools - including a complete new node-based texturing system.
Autodesk releases Arnold 7.5.3
Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Autodesk releases 3ds Max 2026.2 with editable Gaussian Splats
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Maya 2026.2 lets you train your own AI animation models
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Sisir is a promising new free standalone hair grooming tool
Neat tool provides an interactive guide-based workflow for creating hair and fur grooms for use in apps like Blender, Maya and UE5.
Foundry releases new AI-powered SmartRoto add-on for Nuke
New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Chaos releases V-Ray 7.4 for Blender
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
ArcBrush 1.5 is an interesting $49 node-based image editor
Inexpensive cross-platform Photoshop alternative gets new 32-bit pipeline, Crytomatte support and new compositing nodes.