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Autodesk launches free online kitbashing tool Project Falcon
Browser-based tool lets you create models from readymade 3D parts and export them in USD format to apps like Blender and Maya.
Character Control Rig generates rigs for MetaHumans in Blender
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Create a Satisfying Animation Loop with Geometry Proximity
In this Blender tutorial we will create this satisfying animation loop with Geometry Nodes proximity.
Create a Star Wars Robot Vacuum
Learn to make this cool Star Wars inspired robot vacuum with CBaileyFilm.
Sneak peek: NeXus for Blender
Updated: Insydium's popular particle and fluid simulation tool is coming to Blender. Check out its features and likely price and release date.
Free Download: Quick Erosion Filter
Quick Erosion Filter is a Blender node group that instantly adds realistic and detailed erosion shapes to any smooth mesh. Add the Erosion Filter node group to a geometry nodes modifier and let the magic happen! This erosion filter is not a simulation, it uses normal information and a series of mathematical calculations to procedurally […]
Build Victorian Blender Scenes Faster with 33 Connected Cycles Materials – 50% Off
Victorian environments are brilliant fun to build, but they can become messy very quickly when the materials do not feel like they belong together. You might have a strong brick shader, a decent wood material, a nice bit of aged metal, and a perfectly respectable glass surface. Then you put them into the same scene […]
LightWave Digital unveils LightWave 2026
See the new features in the 3D animation and rendering software, from vehicle auto-rigging to new tools for snow and lighting effects.
Material authoring software InstaMAT gets native Linux edition
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Anthropic’s patronage of Blender downgraded to one-off donation
AI firm's controversial contribution to the Blender Development Fund becomes a single donation; funding process to be 'strengthened'.
Steaming Coffee Animation Tutorial
Let’s model and animate a hot cup of coffee in Blender and use smoke simulation to create the steam!
Endless Fields | Cinematic CGI + Breakdown
Dmitry Proskurin shares a cinematic CGI scene created entirely in Blender. The environment was built with a focus on atmosphere and scale, with special attention to lighting and composition. For the grass animation, I developed procedural setups using Geometry Nodes, allowing me to simulate both wind motion and basic collision interaction in a fully procedural […]
Get Unity modeling, texturing and rigging tool UModeler X free
Popular alternative to ProBuilder for modeling, texturing and rigging 3D assets directly inside the Unity Editor is now available free.
Made Realistic Ferrofluid in Blender || Extra Nodes – Tutorial
Learn how to create a realistic ferrofluid simulation in Blender using Geometry Nodes and Extra Nodes. This fully procedural setup lets you control spikes, behavior, and shading for motion graphics and VFX. Perfect for advanced users exploring simulation-style workflows inside Geometry Nodes.
Creating workflow diagram in Markdown using Free MD-DOCS
UPDATE: Anthropic Joins the Blender Development Fund
Francesco posted an update to the way the Blender Foundation handles Anthropic’s support. Earlier this week, Anthropic became a Blender Development Fund sponsor, and announced MCP support for Blender – allowing Claude to interact directly with Blender scenes. This started a hot debate in the community. On the one side, people were excited about the […]
Upcoming Blender Development Fund and AI Policies
An update after the latest Development Fund announcement.
Blender Jobs for May 1, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Junior Animator (Contract) Senior Environment Artist – Assets – 213649 3d AAA Anime Style Hairs Modeler Pixel Artist (2D / 3D Stylized Games | Unity3D) / Europe For more jobs, look here.
ArcBrush is a free node-based image editor and texture editor
Check out designer Albert Omoss's intriguing node-based image editor, pitched as a Photoshop alternative for game art and texture processing.
Best of Blender Artists: 2026-18
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.