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Made Realistic Ferrofluid in Blender || Extra Nodes – Tutorial
Learn how to create a realistic ferrofluid simulation in Blender using Geometry Nodes and Extra Nodes. This fully procedural setup lets you control spikes, behavior, and shading for motion graphics and VFX. Perfect for advanced users exploring simulation-style workflows inside Geometry Nodes.
Creating workflow diagram in Markdown using Free MD-DOCS
UPDATE: Anthropic Joins the Blender Development Fund
Francesco posted an update to the way the Blender Foundation handles Anthropic’s support. Earlier this week, Anthropic became a Blender Development Fund sponsor, and announced MCP support for Blender – allowing Claude to interact directly with Blender scenes. This started a hot debate in the community. On the one side, people were excited about the […]
Upcoming Blender Development Fund and AI Policies
An update after the latest Development Fund announcement.
Blender Jobs for May 1, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Junior Animator (Contract) Senior Environment Artist – Assets – 213649 3d AAA Anime Style Hairs Modeler Pixel Artist (2D / 3D Stylized Games | Unity3D) / Europe For more jobs, look here.
Best of Blender Artists: 2026-18
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
KeenTools releases GeoTracker for Houdini in free open beta
Intuitive object and camera tracking tool for VFX and motion graphics is now available as a Houdini SOP, as well as a Blender and Nuke add-on.
Disks Rotation with Geometry Nodes
Build a synchronized disk rotation system using index-based animation control. Explore rotational offsets, motion rhythm, and clean mechanical animation setups.
New Blender KIT OPS kitbashing update
Blender SIMPLE CAPTURE video recording, time lapse and more
AI developer Anthropic becomes Blender’s latest Corporate Patron
New Blender Lab-developed add-on also now connects Anthropic's Claude AI models to the open-source 3D software. Read our FAQs.
Anthropic adds Blender Support, Joins the Blender Development Fund as Corporate Patron
Anthropic, the creator of AI tools like Claude and Claude Code just added Blender to their connector directory and started financially supporting Blender. And I don’t know how I feel about this. There is an update to this story – read it here. The Blender Lab was already working on an MCP server – a […]
Concept Magic Quick Start: Themed Renders & Camera Compositions
Vibe Coding: Comparing Lovable and Mocha
Blender Developers Meeting Notes: 27 April 2026
Notes for weekly communication of ongoing projects and modules. Announcements Blender Lab Activity Report – Q1 2026 — Blender Modules & Projects 2026-03-21 Nodes & Physics Module Meeting 2026-04-21 Animation & Rigging module meeting 2026-04-22 User Interface Meeting 2026-04-23 Platforms & Builds module meeting 2026-04-23 Compositor Meeting Notes 2026-04-24 Project Updates meeting 2026-04-24 Coordination Module […]
Adobe releases Photoshop 27.6
Update to the image-editing app adds the much-anticipated AI-based Rotate Tool, and a neat new reflection removal feature.
Anthropic joins the Blender Development Fund as Corporate Patron
The membership has been shifed to a singuar donation.
Studio Stories: The Rise of Panic
How Latvian animation studio, Panic, transcended their geography and became a leading player in the industry!
World Creator 2026.4 is out with a new free Community Edition
Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.
Reallusion releases Headshot 3.0
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.