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How To Use Volumes To Add Depth

2 months ago
"Just add fog" is a go-to rule when an image is lacking visual depth. In this tutorial Lino Thomas shows how to can use uniform and non uniform volumes to add a layer of fog as well as a nice distance based haze. I am sure this will be useful in some of your scenes [...]

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Linolafett

'Do it all in Blender!' with Jason Van Gumster - Subsurface Talks podcast #10

2 months 1 week ago
Subsurface Talks podcast's 10th guest is the legendary Jason van Gumster, author of Blender for Dummies and countless other Blender-related activities. As he describes himself - a member of the 'Blender old farts club'. Neither age nor impressive experience takes away any of Jason's contagious energy and enthusiasm. Whether it's writing crazy science fiction prose, [...]

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dj

Creative Shrimp New Blender Game Asset Course [$]

2 months 1 week ago
A Step-by-Step Guide to Modeling, Sculpting, Texturing, UVs, Optimization and Exporting for Game Engines. 25% off till Monday 3rd March 2025. Modeling for a game is some of the most challenging type of modeling we can do. We can’t just throw subdivision modifiers onto our objects and expect that to run smoothly in game. So [...]

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Aidy Burrows

Fit Curve – Simpler Curve Alignment in Blender [$]

2 months 1 week ago
Blender's Curve Deform Modifier is absolutely fine but it can be a little tricky to use, resulting in unexpected rotations, confusing transformations, and objects that don’t align as expected. Fit Curve is a Modifier asset that aims to make aligning objects to curves more simple and intuitive with less guesswork. If you have any questions, [...]

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markkingsnorth

Timelapse: Creating 3D Spider-Man Animations in Blender

2 months 1 week ago
Pietro Chiovaro created this 3D VFX animation in Blender, blending real footage of New York City with a 3D-animated Spider-Man. This project was a fun challenge, combining CGI and live-action to bring the web-slinger to life. Let me know your thoughts, and if you have any tips, drop them in the comments below! :D Software: [...]

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Pietro Chiovaro

Optimization - Visibility Settings

2 months 1 week ago
In this video Spencer Magnusson looks at Blender optimization . He goes over visibility settings for objects and collections, and the WHY you would (and should) use all of them.

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Spencer Magnusson

Video: Welcome to Jurassic Park (+Breakdown)

2 months 1 week ago
BlindIllusionist shared this impressive short scene that he re-created in Blender from Jurassic World. After seeing the announcement for a new Jurassic World movie I rewatched the original Jurassic Park and wanted to see if I might be able to achieve something similar as the scene in the beginning, where the helicopter approaches Isla Nublar [...]

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Bart