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Learn How to Rip Cloth in Blender
In this tutorial by PIXXO 3D, learn how to create a destructive cloth tearing effect in Blender using a non-procedural method. This approach permanently modifies the mesh topology, offering a unique way to simulate cloth destruction. Key Steps: Setup: Start with a subdivided plane, assign a vertex group for the border, and apply a cloth [...]
A Light and Free Photogrammetry Workflow for Blender with COLMAP
Polyfjord shares a collection of tools to quickly convert video footage into a tracked pointcloud. In this tutorial we're exploring a fully automated workflow for 3D camera tracking using only free and open-source software! This technique uses the power of photogrammetry with COLMAP to create incredibly precise 3D tracks and point clouds from any video [...]
Unions Booleans & Joins in Blender (Which is Better?)
You may not be able to tell visually, but joining meshes gives a very different topology from Booleans. See the difference and why it matters.
Free Download: Water Caustics Shaders
Water Caustic allows you, with a simple drag & drop, to quickly create animated and above all realistic swimming pools. It includes presets for: Easily customizable materials. Geometries with different loop animations depending on your needs. Both the lightweight geometries made of planes and the procedural materials allow for extremely fast rendering. A ready-to-use demo [...]
Beginner Tutorial: Your Guide To Curves in GeoNodes
Discover how to create, animate, and control curves in Blender using Geometry Nodes with PIXXO 3D. What You’ll Learn: Creating Curves: Start with a basic curve line and resample it to add resolution. Animating Curves: Use noise textures and scene time to animate curves smoothly. Adding Thickness: Convert curves to meshes and control their radius [...]
Bolt Graphics joins the Blender Development Fund as Corporate Patron
Bolt Graphics, the developer of an upcoming graphics processor joining the Blender Development Fund.
New Bend Modifier for Blender [$]
Mark Kingsnorth just released a Bend Modifier for Blender: a lightweight tool right inside Blender’s modifier stack. An alternative to Blender's Simple Deform which can sometimes be tricky to use. It’s a simple tool, but sometimes simple is what is needed... Built-in gizmo for intuitive placement and orientation (no Empyt objects required). Real-unit limits with [...]
Autodesk releases MotionBuilder 2026.1
Check out the changes to the character animation and mocap-editing software, including updates to Relations constraints.
Maxon releases Red Giant 2026.0 and Universe 2026.0
Check out the new features in the suites of tools for motion graphics and VFX artists, including new options for DaVinci Resolve users.
Maxon releases Cinema 4D 2026.0
Small update to the 3D animation and motion graphics software makes two 'general enhancements' but adds no new major features.
Best of Blender Artists: 2025-37
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
How to recreate Blender's AgX and Filmic Tonemapping in Photoshop and Davinci Resolve
As a follow-up to Richard Yot's previous video on Tonemapping in Blender, this video shows you how to apply your Blender OpenColorOI profiles in Photoshop and Davinci Resolve so that your Linear EXR files match your Blender viewport and render. For anyone wishing to work on high-dynamic range renders in post, this is essential viewing. [...]
Rigging a Strandbeest in Blender - With Free Downloadable Model
Dutch artist Theo Jansen has been building and evolving hist Strandbeests on the Dutch beaches for years. They're intricate machines built of the simplest materials like pvc pipes and cloth that self-propel along the beach. Today, you can learn how to rig and animate one in Blender! This one is a bit unusual, but I [...]
Nevercenter releases Silo 2025.2 and Milo 2025.0
Check out the new features in the 3D modeling app and its real-time renderer, including support for USD files and UDIM workflows.
Maxon ‘pauses’ development of Redshift for Blender
Blender plugin for the GPU renderer not updated for the Redshift 2026.0 release as Maxon 'redirects its development focus' elsewhere.
Maxon releases Redshift 2026.0
Check out the changes in this sizeable update to the production renderer, including the new Redshift Sun & Sky and Clouds objects.
Maxon releases ZBrush 2026.0 and ZBrush for iPad 2026.0
Check out the new features in the digital sculpting software, including Python scripting on desktop, and the 3D Print Hub in the iPad edition.
Blackmagic Design releases DaVinci Resolve 20.2
Check out the latest features for VFX artists and colorists in the free grading and video editing app and its $295 Studio edition.
Blender Developers Meeting Notes: 8 September 2025
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-09-01 Modeling Module Meeting 2025-09-02 Render & Cycles Meeting 2025-09-02 Sequencer meeting notes 2025-09-02 Nodes & Physics Module Meeting 2025-09-02 Sculpt, Paint, & Texture Module Meeting 2025-09-04 Triaging Module Meeting 2025-09-04 Animation & Rigging module meeting 2025-09-05 Design Session: Node-Groups different Editors 2025-09-05 [...]
Easy Grass Generator 1.9 adds Improved Clump Tools, Ground Removal, Random Rotation, and Enhanced Surface Removal [$]
wcarige writes: The main goal is to focus exclusively in making the task of creating grass in Blender as easy and realistic as It is possible. As an artist, I am using Easy Grass every day in real Archviz projects, and every time I see some limitations or issues that can take away from me [...]