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Build the Most Animator-Friendly Face Rig

2 months 2 weeks ago
mv.artz shows how to create a dynamic and efficient face rig in Blender that's perfect for stylized character animations, allowing you to spend less time rigging and more time animating. You want to get through the rigging stage as quickly as possible so you can dive into animating expressive faces, right? However, rigging—especially facial rigging—takes [...]

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mv.artz

Autodesk releases 3ds Max 2026.2

2 months 2 weeks ago
Check out the changes to the 3D modeling and animation software, including the option to send objects from a Max scene to a USD stage.
Jim Thacker

Breakdown: Old Windmill

2 months 2 weeks ago
Tomek Napierała shares a quick breakdown video of his NPR style 'Old Windmill scene. This scene is a continuation of my efforts to emulate a 2D look with 3D graphics. Despite a few flaws, I’m really happy with how this whole thing turned out. I learned a lot of new things and improved my skills [...]

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Bart

Sneak peek: Houdini 21

2 months 2 weeks ago
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Jim Thacker

Conform Object Gets an Experimental Modifier for Blender 4.5+ [$]

2 months 2 weeks ago
Conform Object wraps objects onto another object surface in one action in Blender. The Conform Object add-on just received an experimental update in version 1.6 — introducing a modifier powered by Geometry Nodes for Blender 4.5 and above. This new modifier version of the tool brings key benefits: Faster performance on dense meshes Improved non-destructive [...]

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markkingsnorth

Textures still stretching? Here is a straight-forward fix [$]

2 months 2 weeks ago
If your checkerboard pattern ripples like jelly or your seams jump out louder than bloom lighting, the culprit is usually the UV map. 3D Tudor's new class helps you navigate these issues. I spent years chasing those issues myself, so I built a new class that tackles them head-on: UV Mapping Bootcamp – Master Unwrapping [...]

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3D Tudor

Video: Eye 4 Eye

2 months 3 weeks ago
2 monsters have a fight over some food that quickly goes off the rails. Joey Carlino writes: I made this with Blender in 57 hours for HellavisionTelevision and LooseFrames "Hell Fable" animation open call. The original cut that was submitted to Hellavision was done in 45 hours over the course of a week. It is [...]

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Joey Carlino

Create a Realistic Forest In Blender

2 months 3 weeks ago
Yeho Studios shows how to create a realistic forest scene in Blender using free assets and tools. Whether you are a beginner 3D artist or someone struggling with nature scenes in Blender, this video is for you. Please note that the original process took about 6 hours to create, this tutorial compresses that process to [...]

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Yeho Studios