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Best of Blender Artists: 2025-34
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Master Procedural Workflows for Games Using Houdini
Master professional workflows for creating games environments with The Gnomon Workshop's intermediate-level tutorial.
Blender Jobs for August 22, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: B3AR Creative | Contract Unity 3D Artist - Remote Aviary Productions | Prop Artist Maya to Blender Look Dev Conversion - On-going Engagement Advanced Game Artist Creston Games | Lead 3D Artist 3D Redner & Animations Join Bespoke Pixel – [...]
RE:Vision Effects releases video and animation upscaler REZUp 2
Check out the new machine learning models in the pro upscaling plugin for compositing and video editing applications.
Interview: Creating Stitch as a Live Action Character
J Hill interviews Juan Hernández about his amazing experiment with the videogame character Stitch from Lilo & Stitch.
AMD releases FidelityFX SDK 2.0 and UE5 plugin with FSR 4 support
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
Recreating a One Piece Shot - in Blender
Noggi took on the task to recreate an 'impossible' shot from One Piece. He shows all the steps which include tedious shape key creation, setting up lighting for individual elements and of course Grease Penci animation!
CLO Virtual Fashion releases Marvelous Designer 2025.1
Clothing design tool gets the option to create garment parts by drawing onto a 3D avatar, and an AI Pose Generator. See the other changes.
Blender 4.5 Update: Better Grid Fill for Complex Geometries
Blender 4.5 introduces a major update to the grid fill tool, which now handles complex geometries more effectively and produces cleaner results.
Adobe releases Photoshop 26.10
Minor update to the image-editing and digital painting software adds a new Star tool for drawing regular star polygons on the canvas.
Unity rolls out Unity AI in Unity 6.2
Game engine's new AI toolset includes generative AI features for creating sprites, textures and animations. Check out our FAQs.
Blender Developers Meeting Notes: 18 August 2025
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-08-12 Blender Admins Meeting 2025-08-12 User Interface Meeting 2025-08-13 Grease Pencil Rendering Meeting 2025-08-14 Core Module Meeting 2025-08-14 Pipeline & I/O Module Meeting 2025-08-15 Project Updates meeting 2025-08-18 Viewport & EEVEE Module meeting New Features and Changes This is a selection of changes [...]
Sitni Sati releases FumeFX 7.0 for 3ds Max
Smoke, fire and effects plugin gets GPU-accelerated ocean simulation system, with support for foam, spray and floating objects.
ZibraVDB for Houdini and UE5 is now free to indie artists
Indie users can now use the real-time effects tech to compress and play back an unlimited number of OpenVDB sequences for free.
Video: 'Fountain'
Yibing Jiang shared this lovely short concept video with a neat manga-like shader. Hey friends, I’d love to share my new project with you! In my earlier posts, the characters were usually static, but this time—with the help of Blender, iClone, and Cascadeur—I was able to quickly add simple animations. Even though there’s still a [...]
Blender for Builders: Design & Build Precision DIY Projects [$]
Blender might not be CAD, but with the right workflow, it can become a powerful tool for precision design — even for real-world woodworking projects. In CRAFTSMAN, CG Cookie instructor and professional carpenter Sascha Feider reveals his complete process for planning, modeling, texturing, and presenting a custom built-in from scratch. You’ll learn how to set [...]
Sneak peek: Axiom 4 for Houdini
Check out the changes due in the next major update to the popular GPU-accelerated sparse volumetric fluid solver for games and VFX.
Blender for iPad: Official Version Now in Development
A new official project is working on bringing the power of Blender to tablet devices, starting with the iPad. The project is a combination of a dedicated development branch and a new 'application template' to account for mobile workflows. Dalai reports: The idea is to bring the full power of Blender to these devices. This [...]
"Blender Just Changed Forever": an Overview of new 4.5 Features
Smeaf takes a closer look at Blender 4.5 and highlights how this release reshapes everyday workflows. He focuses on the following main changes: Manifold Boolean Solver: The new solver delivers buttery-smooth, real-time boolean operations, eliminating the glitches and performance bottlenecks of the past. This is a game-changer for modeling, sculpting, and animation workflows, especially for [...]