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Hard Surface Sculpting Course Free Lesson

2 weeks 1 day ago
Jan van den Hemel writes: In this free lesson from my Hard Surface Sculpting course, we look at how to make tiling displacement maps, a tool that allows for quick overall detail generation for mech concepts.

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Goodbye BlenderKit, hello Blendkit!

2 weeks 2 days ago
For several years, the Blender Foundation has been asking to not use the name ‘Blender’ in the name of companies and their products, mainly to avoid a sense of them being official or endorsed. Community sites are generally exempt from this (phew!), but they will actively work with more commercial parties to update to a […]

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Easiest Modeling Technique?

2 weeks 3 days ago
In this sample from his E-book, Jan van den Hemel looks at the Double Subdivision method, where he combines two Subdiv modifiers with different settings to quickly create an all-quads base mesh, which can then be further detailed with either mesh modeling or sculpting techniques.  

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TwelveLabs Brings Its Video Understanding Technology Directly to Creators

2 weeks 4 days ago
TwelveLabs, the video understanding company, has announced the availability of its newest innovation: Rodeo. As TwelveLabs’ first application-layer product, Rodeo brings AI agents directly into video production workflows, enabling creators to find, edit, and assemble footage using natural language. The release marks the company’s evolution from a pure infrastructure provider to one also building tools... Read more »
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