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Autodesk releases Maya 2026.2 and Maya Creative 2026.2
Check out the changes to the 3D animation app, including updates to LookdevX and new generative animation system MotionMaker.
Turn a custom ZBrush model into a game-ready character with CC4
[Sponsored] Games artist Francis Lamoureux reveals how he uses Reallusion's Character Creator to convert sculpts to game characters.
Sneak peek: Houdini 21
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Chaos Cosmos gets new Globe Plants and Evermotion assets
Big update adds over 30,000 new stock assets to the library available to Corona and V-Ray subscribers, including 3D plants and furniture.
Escape Motions releases Rebelle 8 in early access
Big update to the natural media painting software adds new Bristle Brushes, environment lighting for thick paint, and better PSD support.
Animation studio Laika joins the Academy Software Foundation
Oscar-nominated studio behind Coraline and Kubo and the Two Strings joins industry body promoting open-source tech.
Get 200+ 3D assets for creating Chinese buildings in Unreal Engine
Get Chen Jian's Traditional Chinese-Style Park pack of detailed, modular architectural components free on Fab for two weeks.
See CG benchmarks for AMD’s Threadripper 9980X and 9970X
Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.
Adobe releases Photoshop 26.9 and new Photoshop beta
Check out the new features in the image-editing software - including a new AI compositing feature based on Project Perfect Blend.
Nekki releases Cascadeur 2025.2
Check out the new features in the AI-assisted animation software, including better AI inbetweening and 3Dconnexion support.
JangaFX releases LiquiGen 1.0
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
JangaFX releases IlluGen 1.0
Interesting new tool for creating VFX for games generates both 2D and 3D assets for FX like magic and energy from a single node graph.
JangaFX releases GeoGen 0.5
Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.
Houdini plant-generation toolkit Natsura is now in early access
Check out the interesting high-performance vegetation modeling toolset for games and VFX, used on SideFX's Project Elderwood demo.
Mercenaries Engineering releases Rumba 2.0
Innovative Maya-compatible character animation software gets new Sequencer editor and automatic secondary dynamics.
Download custom Houdini tools from SideFX’s Project Elderwood
New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.
Autodesk releases Arnold 7.4.3
Check out the new features in the renderer, including an Inference imager for applying machine learning models to stylize output.
Autodesk releases Flame 2026.1
Check out the new features in the compositing, finishing and effects software, including better handling of OpenFX plugins.
Blender is coming to tablets, starting with the iPad Pro
See early mock-ups of how the open-source 3D software's interface is being reworked for new iOS - and later, Android - ports.
Tutorial: Animating Stylized Attacks in Maya
Create a game combat sequence with NetherRealm Studios' Brad Faucheux's animation masterclass for The Gnomon Workshop.
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