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Unity releases Unity 6.4 and Unity Studio
Check out the key features for artists in the game engine - and Unity Studio, the new web-based tool for authoring interactive 3D apps.
NanoGS puts ‘Nanite-style’ Gaussian splatting in UE5
VFX artist Tim Chen's free add-on renders large 3DGS scans more efficiently inside Unreal Engine, for VFX, games and arch viz work.
Maxon adds real-time renderer Redshift Live to Redshift 2026.4
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Webpage over 3D and more in Verge3D 4.12 for Blender [$]
Soft8Soft writes: A fresh update of the most Blender-friendly Web 3D authoring tool is out! Here is what's new: new demo for cloning objects true GPU-based instancing multi-folder view in the App Manager example showing how to embed a web page into the 3D scene tool to visually setup the camera pivot in Blender viewport [...]
FlippedNormals is closing its online marketplace on 31 March
Popular online marketplace is holding a closing sale of 3D assets and training, then you have until 30 April to download your purchases.
Blender Developers Meeting Notes: 16 March 2026
Notes for weekly communication of ongoing projects and modules. Announcements Contributor Agreement Workflow Update Modules & Projects 2026-03-10 Nodes & Physics Module Meeting 2026-03-10 Animation & Rigging module meeting 2026-03-13 User Interface Meeting 2026-03-13 Projects Updates meeting 2026-03-16 Grease Pencil Module Meeting New Features and Changes This is a selection of changes that happened over [...]
Canva releases first major update to its free Affinity software
Check out the new features in Affinity 3.1, including Live Tone Blend Groups and a new Tone Brush for compositing and retouching images.
BiteTheBytes releases World Creator 2026.3
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
How to Make Realistic Underwater Scenes In Blender
Kenan Proffitt writes: Create an Epic and Realistic Underwater Scene in Blender! In this step-by-step tutorial, you’ll learn the three core elements that make underwater environments feel believable and cinematic.
New Release: Simple Motion Graphics Series of Geometry Nodes | Offset Motion, SMGS #01
3DSinghVFX writes: Hi. If you want to truly understand procedural motion graphics, not just copy effects, this series is for you. We will explore structured techniques in Geometry Nodes (100%, no preset) to build complete animation systems - focusing on clean logic, controlled timing, and professional visual results. This is chapter-1, new chapter (2 - [...]
Free Blender 5.1 Beginner Course in Brazilian Portuguese (4 Hours)
Finding quality Blender training in Brazilian Portuguese has always been a challenge. Most comprehensive courses are either in English or Spanish, which leaves a huge community of Portuguese-speaking artists and professionals without a solid starting point in their own language. Allan Brito decided to fix that. I just released a free, complete beginner course for [...]
Blender 5.1 is here: discover its 5 key features
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Blender 5.1 Release
Blender 5.1 focuses on refinement, bug fixes, and a few key features improving the entire pipeline.
Photoshop’s Rotate Object lets you rotate 2D images in 3D
Intuitive new AI-powered feature in the Photoshop beta turns cutout 2D objects into 'rotatable 3D images' to speed up composites.
NVIDIA unveils DLSS 5
'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.
The Motion Awards X Are Here, Entering a Bold New Era
A decade after its founding, The Motion Awards returns with a new website, juror nominations, and two powerful new distinctions, marking not just an anniversary, but a deeper declaration of what Motion Design has always deserved."
Oomy Zen | Pleid St.
GIMP team releases GIMP 3.2 with new vector and link layers
Open-source image editor gets Smart Object-like link layers, plus a new Vibrance filter, and better interoperability with Photoshop.
Otoy releases OctaneRender 2027.1 in alpha
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Paint Instance Size and Density
A quick tip by Richard Yot showing you how to paint particle size and density to achieve full manual control over Geometry Nodes instancing.