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Master Creature Animation for Games
Discover how to animate a combat movement set for a AAA game boss with The Gnomon Workshop's two-part Maya masterclass.
Boris FX releases Continuum 2027
Effects plugin suite for compositing and editing apps gets new 3D noise generator, new 2D titling tool, and updates to masks and particles.
Blender Jobs for October 30, 2026
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: VFX Artist Art Lead Senior 3D Character Artist (Stylized Games | Unity3D) Europe Senior Technical Animator (Unreal Engine | Remote) Europe Senior Storyboard Concept Artist (Games | Visual Storytelling) Europe Lead Concept Artist (Stylized Games | Art Direction) Europe Senior […]
Trimble releases SketchUp 2027.0
Check out the changes to the architectural modeling software, including new procedural tools and support for USDZ files.
Cookie Cutter Maker: turn any curve, text or logo outline in Blender into a printable cookie cutter
Cookie Cutter Maker is a new Blender add-on for anyone who 3D prints cookie, clay or fondant cutters, for their own kitchen or to sell. Hanru Croucamp writes: Draw a shape, type a name or bring in a logo outline, set the size in millimetres and click Make cutter. You get a cutter with a […]
Check out Wētā FX’s VFX highlights reel for Moana
Get a glimpse of the smoke, steam and lava simulation for the fiery demon Te Kā from the live-action remake of the classic animated film.
Convert Any Mesh to a Sculptable Surface in 3DCoat | Smart Hybrid & On-Plane#3DCoat #3DSculpting
Free UV packing tool Packer-IO 1.5 now packs up to 2x faster
Standalone UV packing app now handles sequences of similarly shaped UV islands faster. Comes with a free Blender plugin.
Soft Booleans in 3DCoat Smooth Boolean Operations#3DCoat #SoftBooleans #3DSculpting #VoxelSculpting
Dead Simple Motion
Live procedural motion tools for objects, cameras and bones without rebuilding the same constraints, drivers and looping keyframes. vfxblender writes: Select. Click. Animate. I build this add-on to help with environmental animation you encounter in any scenario over and over again… Ceiling fans. Cars moving down the road in the background. Orbiting moon in the […]
Blender add-on MetaWrap turns 3D characters into MetaHumans
Character artist Elvis Morelli's neat Blender tool suite turns existing sculpts, 3D scans or AI characters into Unreal Engine MetaHumans.
Polyweft: keep independent edits in one prepared Blender mesh
Polyweft reviews a common ancestor and two native Blender files, keeps independent edits inside one prepared mesh, and asks for explicit choices where both branches change the same value. Nazeeh Abdul-Hadi writes: The downloadable Tide example starts with a 256-vertex, 224-quad ribbon mesh shared by two objects. Its two branches contain 18 left-only edits, 19 […]
Autodesk releases Arnold 7.5.4
Sizeable update to the renderer adds a new Imager shader for building post effects, plus the option to pause and resume renders.
Default Node Material Demonstration in 3DCoat#3DCoat #NodeMaterials #NodeBasedTexturing #3DTexturing
See Lux Aeterna’s VFX breakdown for Brian Cox’s 2026 world tour
Watch a breakdown of the animated sequence that opens the popular scientist's live shows, combining Lidar data with Houdini sims.
Cinematic Lighting for 3D Environments: The Monastery Dungeon
Gleb Alexandrov just released a two-part tutorial on lighting 3D environments in Eevee, using a photoscanned monastery dungeon to show why lighting a space is a different game than lighting an object. Gleb writes: In this lighting tutorial dedicated to lighting the Monastery Dungeon environment in EEVEE – you’ll learn: A step-by-step workflow for building […]
Tintline 2.2 adds one-click auto shade for low poly colour atlases
Tintline is a Blender add-on for texturing low poly models with one small colour atlas. You click a swatch and the selected faces get its colour; the whole model ends up on one texture and one material. Vojtech Daubner writes: Version 2.2 adds auto shade: select the model, click once, and every part gets its […]
Foundry releases Nuke 18.0 in open beta
Compositing software gets new Griptape bridge for running AI workflows from the Nuke node graph. See all the new features.