Skip to main content

Aggregator

Esri releases CityEngine 2026

2 days 23 hours ago
Check out the new features in the procedural city generation software, including new tools for creating street layouts, and a Python 3 API.
Jim Thacker

Abstract updates InstaLOD 2026

3 days 3 hours ago
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Jim Thacker

Add Wood Surface Detail Faster with 50 Decals, Brushes, and Displacement Designs

3 days 7 hours ago
50 wood detail designs that can be used as decals, parallax surface details, real displacement, sculpt brushes, Substance Painter stencils. Hey folks, Neil here from 3D Tudor. Wooden assets are brilliant fun to build. Beams, planks, barrels, fences, bridges, cabin walls, taverns, market stalls — they show up everywhere in fantasy, RPG, and stylized environments. […]

Source

Community Reporter

Blender at SIGGRAPH 2026, Los Angeles

4 days 6 hours ago
As always, you can meet the Blender team at SIGGRAPH. Here’s an overview of what you can expect. SIGGRAPH is from Sunday, July 19 until Thursday, July 23 this year. As always, there will be a community booth, several ‘Birds of a Feather’ community gatherings and a talk of Blender’s support of OpenPBR. See the […]

Source

Bart

Free Download: Low-poly Rock Generator

5 days 7 hours ago
Satendra Saraswat created a simple low-poly rock generator using Blender 5.1 geometry nodes. It has three types of rock setup. The original Blender file is freely available to download.

Source

Community Reporter

Overgrown: a Feature Film Project by Blender Studio

1 week ago
The Blender Studio is now focusing (again) on developing a feature-length movie, and they need to reach 7,000 Blender Studio subscribers to finance it. Co-directors Hjalti Hjálmarsson and Rik Schutte set the scene of OVERGROWN in a post-human robo-apocalyptic world reclaimed by nature. As the unlikely family duo [editor’s note: unclear what this duo is, […]

Source

Bart