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How to do Object Tracking In Blender
Kenan Proffitt writes: Learn Blender Object Tracking Fast! In this video, you’ll get a step-by-step walkthrough that teaches you how to track your video footage inside Blender and integrate 3D assets back into your shot. Enjoy!
How to Light 3D Portraits in Blender
Gleb Alexandrov writes: In this tutorial (video and article) we’ll look at a mix of practical Blender techniques and timeless lighting principles used in cinematic character lighting – things like light direction, falloff, focal length and how to use HDRIs effectively.
Blender Jobs for March 13, 2026
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Looking for a sculpt artist in blender 3D Motion Designer / 3D Visual Editor Realistic 3D Character Artist (DAZ Studio) – Human Character Creation Senior Character Technical Animator (Unity3D | Mobile | Automation) For more jobs, look here.
Best of Blender Artists: 2026-11
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Colorful Animation Tutorial
Let's have some fun with animation and procedural texturing and create a colorful keycaps animation in Blender.
Abstract releases InstaMAT 2026 with new Curves Brushes
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Blender Developers Meeting Notes: 9 March 2026
Notes for weekly communication of ongoing projects and modules. Announcements Evolutions of the Blender Admins group Modules & Projects 2026-03-02 Grease Pencil Module Meeting 2026-03-03 Modeling Module Meeting 2026-03-03 Render & Cycles Meeting 2026-03-03 Sequencer Meeting Notes 2026-03-05 Triaging Module Meeting 2026-03-05 Core Module Meeting 2026-03-05 Pipeline & I/O Module Meeting 2026-03-05 Animation & Rigging [...]
Jens Kafitz releases Mari Extension Pack 6 R4
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
iCrowds 2.0 is a Blender crowds system from the creators of iCity
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Machina Infinitum’s 3D fractal tools now work in Blender
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
World Machine is finally coming to Linux and Mac
Veteran terrain generation software for games and VFX to get support for Macs and Linux systems after 20+ years as a Windows-only tool.
NVIDIA launches DLSS 4.5
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Cinema 4D to get iPad edition – and new generative AI features
Maxon to partner with Tencent to integrate the HY 3D generative 3D engine into the upcoming Cinema 4D for iPad. Read our FAQs.
Substance 3D Painter 12.0 adds new decal warp and post effects
Check out the new features in the latest major version of the 3D texture painting software for games, motion graphics and VFX.
Adobe previews Substance 3D Designer 16.0
Material authoring software to get a new 3D SDF-based workflow for the Shape Splatter node. See the other features due in the next release.
How to Rig a Bouncing Ball in Blender (The Right Way)
Brian Kouhi writes: Rigging doesn't have to be intimidating. In this lesson, Vlad (our TD) breaks down how to rig a bouncing ball in Blender from scratch, and along the way you'll learn the core concepts that apply to every rig you'll ever build.
Black Math Reveals Art-First Playbook for Generative AI Era
Black Math debuts a brand relaunch that formalizes "Start with Art" framework as major tech collaborates & high-growth brands continue to engage the studio.
Grim's End - Proof Of Concept Trailer
Nixin created an amazing PoC video with cell shaded characters. Deep in the bowels of the Howling Woods, where the snow never stops and wicked winds tirelessly whistle their tunes of death, rests an inn named Grim’s End. A dark and lonely place reserved for the dead. It appears to be a welcome refuge from [...]
Imaginary Forces Percy Jackson and The Olympians Season 2 – Main on End | Imaginary Forces
MOUVO 2026: Exploring Space in Motion Design
As MOUVO returns for its 11th edition, the Prague conference invites the Motion Design community to explore the idea of Space, not just as a physical environment, but as the creative territory where design, technology, and imagination intersect.