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How to Rig a Bouncing Ball in Blender (The Right Way)
Brian Kouhi writes: Rigging doesn't have to be intimidating. In this lesson, Vlad (our TD) breaks down how to rig a bouncing ball in Blender from scratch, and along the way you'll learn the core concepts that apply to every rig you'll ever build.
Black Math Reveals Art-First Playbook for Generative AI Era
Black Math debuts a brand relaunch that formalizes "Start with Art" framework as major tech collaborates & high-growth brands continue to engage the studio.
Grim's End - Proof Of Concept Trailer
Nixin created an amazing PoC video with cell shaded characters. Deep in the bowels of the Howling Woods, where the snow never stops and wicked winds tirelessly whistle their tunes of death, rests an inn named Grim’s End. A dark and lonely place reserved for the dead. It appears to be a welcome refuge from [...]
Imaginary Forces Percy Jackson and The Olympians Season 2 – Main on End | Imaginary Forces
MOUVO 2026: Exploring Space in Motion Design
As MOUVO returns for its 11th edition, the Prague conference invites the Motion Design community to explore the idea of Space, not just as a physical environment, but as the creative territory where design, technology, and imagination intersect.
Blender 5.1 for architecture: New snapping features
Allan Brito writes: If you use Blender for architecture, I have great news! The upcoming Blender 5.1 introduces a new snapping tool that will make your workflow much smoother. Face Center snapping enables precise 3D modeling by allowing you to instantly snap to the exact center of any face. This short tutorial demonstrates how to [...]
Low Poly Hand Painted Mushrooms
In this Blender tutorial Ryan King shows how to create these stylized low poly hand painted mushrooms.
Voxelize ANY Image In Geometry Nodes
Let's learn how to procedurally turn any image into animated voxels using geometry nodes with TiFi Design.
Master Narrative Realism & Illustration with Steve Firchow
Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.
3DCoat UI: Asset Panels
Creating a Spline Pallet Object
Tube/Object Array along Spline
Best of Blender Artists: 2026-10
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Texturing XYZ’s SKAP takes your skin textures to the next level
New online tool for VFX and game artists generates ultra-detailed 16K skin textures based on an existing 3D character with 2K textures.
Palmieri Favola | Dadomani Animation Studio – Leonardo Ponzano
Blender Jobs for March 6, 2026
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Blender Architectural Visualization Artist (Cycles) – Ongoing Work Stylized Environment Artist (Unity) - Low Poly Flight Game Looking for Realistic Building Models for 20€ or higher [PAID] Environment Art Consult (stylized 2.5D JRPG / Mega Man Legends vibe) For more [...]
BlenderNation Turns 20 and Needs You: Join Our Editorial Team
After 20 years of running BlenderNation, I'm stepping back from daily writing while staying involved with the project - and I'm looking for editors to join the team. 20 years ago, on January 3, 2006, I started BlenderNation (back then it was called VrotVrot.com). Since then, I've maintained it almost daily as a news source [...]
Neat free Blender add-on LimbKit generates 3D hands and feet
Fast, fun Geometry Nodes-based tool lets you block out hands, feet, paws and claws quickly for illustration or animation work.
Dust Particles+ 1.3 is a Game Changer (5-10x FASTER) [$]
Gleb Alexandrov writes: Dust Particles+ 1.3 for Blender is here – and it’s 5-10x faster than before. We completely rewrote the core rendering logic of Dust Particles+, switching to point-based sprites with virtual UV mapping. Expect massive performance gains for both the Free and Pro versions.