BlenderNation
[non-Blender] Godot 4.5 adds Stencil Buffers, Shader Baker, Accessibility Features and more!
Godot is Blender's counterpart for game design: it's an Open Source powerhouse of a game engine and it offers excellent compatibility (as Open Source usually does). Some of the highlights are: Stencil Buffer Support: Achieve more complex and detailed rendering with the new stencil buffer support. Screen Reader Support: Improved accessibility features make games more [...]
Heroes of Bronze Concept Teaser
Martin Klekner presents a proof-of-concept teaser for an animated series called Heroes of Bronze, set during the era of the Greco-Persian Wars. If you’d like to support the project, please share, comment, and visit https://www.heroesofbronze.com/support Heroes of Bronze is a multimedia project set in ancient Greece. During the Ionian Revolt and the first Greco-Persian War [...]
Creating Powerful Light Trails in Blender 4.5
In this blender tutorial Ducky 3D will be using geometry nodes to create light trails that draw geometry as the camera moves. This is a powerful concept that you can use in many of your motion graphics animations and other related styles of animation. We will be using geometry nodes to create the curves, creating [...]
Simulate Wringing a Towel in Blender!
Here's a really cool tutorial - something I haven't seen done in Blender before: CGMatter combined sloth and fluid sims to fake the effect of wringing a wet towel.
VFX Compositing Workflow with Blender and COLMAP
Learn how to create a perfectly aligned Blender scene with real-world footage. Polyfjord recently shared how to use COLMAP for simple photogrammetry + camera motion reconstruction from footage - he now applies this technique to a VFX project. In this tutorial we'll be taking a look at a surprisingly powerful VFX compositing workflow/hack in Blender [...]
Timelapse: Creating an Ancient Temple Environment
Relax with this short timelapse by Chuck CG where he shows all the steps of building a temple.
Blender Animation Nodes vs Geometry Nodes
Should you still use Animation Nodes? Chris Penniger dives in.
Sci-fi Cinematic Breakdown
Enjoy this quick overview of smooth.images's flyby scene.
Best of Blender Artists: 2025-38
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Funny Legs Ep. 5: Insomnia Has Legs
Yana Zavialova shares another short cartoon - I love her style, comedic timing and attention to sound! Hi all! Today I want to show you the 5th Funny Legs episode - Insomnia Has Paws. I don’t have a pet, but my friends tell me that this episode is very relatable for both dog and cat-parents. [...]
Photorealistic shadows with 360 gobos
Many videos have demonstrated how to use shadows projected from gobos to quickly add depth to a scene. However, have you ever experimented with 360 gobos? This video by Daniel Oakfield explains various techniques for creating intricate shadows in your scene using 360 gobos that work both in Cycles and EEVEE.
Blender Developers Meeting Notes: 15 September 2025
Notes for weekly communication of ongoing projects and modules. Modules & Projects 2025-09-09 Animation & Rigging module meeting 2025-09-11 Core Module Meeting 2025-09-11 Pipeline & I/O Module Meeting 2025-09-11 Compositor Meeting Notes 2025-09-11 Design Meeting 2025-09-12 Projects Updates meeting New Features and Changes This is a selection of changes that happened over the last week. [...]
Bringing Hornet from Silksong to Life in Blender - Full Process Explained
It's hard to miss Silksong this week! Earlier, we shared a tutorial by Farrukh on creating a stylized rendering of the character. Today, Vertex Arcade creates a version that's a little closer to the original. Here's the final result on Sketchfab:
Creating a Black Hole in Blender
In this Blender tutorial Ryan King shows how to make an Animated Procedural Black Hole.
How to Create a Simple City Generator with Blender and Geometry Nodes
Here comes a tutorial video of how you can create a simple city generator by using geometry nodes in Blender. We are about to make the generator and then a shader that will make a mist effect for it. This effect works nicely for stylized animation backgrounds.
Parametric Temple Design in Blender
The Czech Parametr Studio specializes in generative designs. George writes about their prize-winning futuristic architecture challenge entry. Introduction In May 2024, ParametricArchitecture.com launched an international design challenge with the theme “Temple for a Desert Festival in 2030”. Out of hundreds of entries, my project was recognized with an Honorable Mention, which I’m excited to share [...]
Borderlands Fanart Tutorial (Claptrap Full Character)
Let’s give some tribute to the latest Borderlands release and create its iconic robot companion from scratch, including textures and Grease Pencil line art.
Abstract Particle Flow Tutorial in Blender 4.5
Ducky 3D shows how to achieve an interesting particle effect. In this Blender tutorial we will be using geometry nodes to make thousands of particles (points) in geometry nodes form around any logo we want to. This is a very useful trick you can use in your motion graphics. Enjoy!
Blender Foundation Annual Report 2024
You can now download the annual report of the Blender Foundation that provides a thorough outline of the Foundation's goals, organization, finances, projects and people. Ton Roosendaal writes: The year of 2024 was another great year for Blender. The user base keeps growing more professionally, and support from the industry and especially from the community [...]
New Blender God Level Geometry Nodes Demos
Blendereverything shares another compilation of awesome geometry nodes projects.
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