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Motion Graphics

admin
Thu, 05/27/2021 - 22:45

Motion Graphics

Blender Addons for Motion Graphics - YouTube

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Shape Keys

admin
Thu, 05/27/2021 - 19:57

Shape keys are Important for Animation

 

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Weight maps

admin
Thu, 05/27/2021 - 19:52

Beginner

Weight maps allow you to influence the mesh based on a color map.   Learn weight maps in 5 minutes.

Before you paint a weight map

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Drivers

admin
Thu, 05/27/2021 - 19:48

Drivers

Help rig characters or props

Beginner

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Animation

admin
Thu, 05/27/2021 - 19:31

Beginner

Keyframes hold information about where your object is in space in the layout and time on the timeline.

 

The timeline shows you where your Keyframes are in your Animation

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Texture Painting

admin
Thu, 05/27/2021 - 19:10

Beginner

Beginner Texture painting a mushroom. Nice paced video. Start easy.

 

 

Easy to understand basics

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Modeling Tutorials and Misc Modeling Tips

admin
Thu, 05/27/2021 - 18:08

Beginner

 

The Blender Bros have cornered the market in how to do hard surface modeling.  It's easy to see why with great tips from them like the video below.  He has several rules that he uses that make sense when modeling.

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Curated video content on Blender 3D, Resolve, Digital Fusion, and Unreal Engine 5.3. We find the best tutorials on YouTube, share them with you, and explain how we used the content in our own projects. Get inspired
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News From The Web

Industrial Set Design Kitbash

  • BlenderNation
1 month 3 weeks ago
Easily design retro, modern, or sci-fi spaces with this amazing kitbash product! It contains over 250 pieces, procedural materials, and details that will bring your vision to life. Create set pieces, exteriors, props, or megastructures with the beams, platforms, pipes, and computers in this kit. Everything is realistically scaled and ready for asset browser drag […]

Source

DanielGrove

Otoy releases OctaneRender 2026.3

  • cgchannel
1 month 4 weeks ago
Check out the new features in the GPU renderer, including updates to virtual textures, trace sets, and the Neural Radiance Cache.
Jim Thacker

Blender Jobs for April 24, 2026

  • BlenderNation
1 month 4 weeks ago
Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 3D Character Animator 3D / Industrial Designer [PAID 2K-5K USD] – Animator/Rigger (Humanoid) for a music video character For more jobs, look here.

Source

Bart

Best of Blender Artists: 2026-17

  • BlenderNation
1 month 4 weeks ago
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.

Source

Bart

Blender Lab Activity Report – Q1 2026

  • Blender 3d rss
1 month 3 weeks ago
Recap of the current research and development projects
Dalai Felinto

Pokedbots Delta city

  • BlenderNation
1 month 3 weeks ago
Poked Studio is back with some vibrant Neo-Tokyo bot drama! Jonathan Ball writes: Hi, we’ve been working on a new 3D animation called Pokedbots Delta city. Created in Blender largely by a team of 3 animators based in Cardiff UK, and made on a very low budget it is a 16 minute pilot animation that […]

Source

Bart

Houdini GPU liquid solver Paradigm 1.0 is now available

  • cgchannel
1 month 4 weeks ago
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Jim Thacker

Chaos reinstates support for AMD GPUs in V-Ray

  • cgchannel
1 month 4 weeks ago
The V-Ray GPU render engine now supports AMD cards again via AMD's HIP framework - and they're actually faster than NVIDIA in some scenes.
Jim Thacker

Chaos releases V-Ray 7 Update 3 for 3ds Max

  • cgchannel
1 month 4 weeks ago
Check out the new features in the 3ds Max renderer, including native parallax interiors, quick caustics, and relighting 3D Gaussian Splats.
Jim Thacker

Showreel 2026 – Manuel Burchi

  • BlenderNation
1 month 4 weeks ago
A compilation of diverse projects including architecture, character assets, and product rendering. A workflow entirely powered by Blender, tailored for the narrative demands of TV documentaries and the visual impact required by agencies. * Content: Environments, Products, Characters Location: France My website : www.manucreation.com

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Community Reporter

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