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Add Wood Surface Detail Faster with 50 Decals, Brushes, and Displacement Designs

4 months ago
50 wood detail designs that can be used as decals, parallax surface details, real displacement, sculpt brushes, Substance Painter stencils. Hey folks, Neil here from 3D Tudor. Wooden assets are brilliant fun to build. Beams, planks, barrels, fences, bridges, cabin walls, taverns, market stalls — they show up everywhere in fantasy, RPG, and stylized environments. […]

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Community Reporter

Blender at SIGGRAPH 2026, Los Angeles

4 months ago
As always, you can meet the Blender team at SIGGRAPH. Here’s an overview of what you can expect. SIGGRAPH is from Sunday, July 19 until Thursday, July 23 this year. As always, there will be a community booth, several ‘Birds of a Feather’ community gatherings and a talk of Blender’s support of OpenPBR. See the […]

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Bart

Overgrown: a Feature Film Project by Blender Studio

4 months ago
The Blender Studio is now focusing (again) on developing a feature-length movie, and they need to reach 7,000 Blender Studio subscribers to finance it. Co-directors Hjalti Hjálmarsson and Rik Schutte set the scene of OVERGROWN in a post-human robo-apocalyptic world reclaimed by nature. As the unlikely family duo [editor’s note: unclear what this duo is, […]

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Bart

Otoy releases OctaneRender 2026.4

4 months 1 week ago
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Jim Thacker

Render Control – Remote Blender Addon

4 months 1 week ago
Monitor, preview, and control Blender renders from a phone or browser, from anywhere. A Blender add-on plus Android / web companion apps. Everything is handled on the server, so there’s no port forwarding, no VPN, and no static IP. Pair by scanning a code; everything is end-to-end encrypted. Render Control is purpose-built for one problem, […]

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Community Reporter