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Tintline 2.2 adds one-click auto shade for low poly colour atlases

2 weeks 3 days ago
Tintline is a Blender add-on for texturing low poly models with one small colour atlas. You click a swatch and the selected faces get its colour; the whole model ends up on one texture and one material. Vojtech Daubner writes: Version 2.2 adds auto shade: select the model, click once, and every part gets its […]

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Community Reporter

PocketCam: Virtual Camera for Blender

2 weeks 4 days ago
PocketCam is a Blender add-on that turns your phone into a real-time virtual camera. Pick up your phone and you’re holding the camera inside your Blender scene. PocketCam uses a custom-built 6 DoF tracker: your phone’s gyro captures every turn and tilt, while its camera follows you as you walk through the room. Crouch for […]

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Community Reporter

Model The Master Sword From Zelda

2 weeks 5 days ago
Chris Bailey teaches us step by step how to model the master sword from the legend of Zelda. We’ll start with the default cube and a reference image and use the basic modelling tools in blender to create the final sword. Channel and Patreon members will then get to go on to learn how to […]

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Community Reporter

Rebuilding 3DS Max… in Blender!

2 weeks 5 days ago
Jake Denham used AI to build 3DS Max on top of Blender – and it’s faster than the original! Jake writes: This is a personal project. It’s not a product, it’s not for sale and you can’t download it. I’ve used 3ds Max for 18 years. Everyone keeps telling me to switch to Blender. So […]

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